Skip to main content

Representation introduction – David Buckingham and Stuart Hall (LO3)

Representation is how things are portrayed in the media.


Groups of people (Social groups, determined by many factors, like gender, ethnicity and age)


Issues (Specific topics, such as climate change, knife crime, drug abuse, and the economy.)


Events (Things that happen, such as an election, royal wedding, flood or terrorist attack.)



We can credit this idea, that different media products produce differing representations, to Stuart Hall, who wrote an entire book entitled Representation.


So, Fox News and right-wing media represent Trump positively, while The New York Times and left-wing media represent him negatively.


The same can be applied based on age, race, gender, etc.


A lack of diversity among media producers tends to result in under-representation or misrepresentation of other social groups – women, the disabled, ethnic minorities, and people below or older than working age.

The media industries are increasingly diverse and thus tend to represent a broader range of social groups in a more positive. Still, therefore remain areas of the media in which minority groups are under-represented.


The White House Has Reportedly Lost Its Luster for Donald Trump | Vanity  Fair

Here, the mid-shot makes Trump prominent in the shot. His expression and hand gesture connote intelligent consideration. The appearance of another person in the background helps to imply Trump’s power and the idea that others support him and defer to him.


In this shot, the audience is positioned to respect Trump. It constructs a positive representation. A media producer would select this to create a positive view of Trump or to appeal to an audience it expects to approve of Trump.


Trump's Tiny Desk For Thanksgiving Prompts Memes, Jokes


Here, the small desk, long shot and high angle (looking down slightly at him) make Trump look small, even childish, and the lack of anyone around him may make him seem isolated. He’s been photographed in the middle of speaking, which makes him look more awkward and less dignified. He’s surrounded by the iconography of the USA (flags, emblem on desk) but, because of the other factors, these only give the impression that he is trying to be taken seriously – but failing.


In this shot, the audience is positioned to mock or criticise Trump. It constructs a negative representation. A media producer would select this to create a negative view of Trump or to appeal to an audience it expects to disapprove of Trump.


Popular posts from this blog

Manuel Alvarado’s theory of representation (LO3)

Manuel Alvarado’s theory of representation of ethnicity in the media (1987) identifies four main categories: Dangerous – plays on the fear of otherness (e.g. terrorist, threatening immigrant, a gang member. Exotic – plays on the appeal of otherness (e.g. wealthy foreign royalty, attractive jungle/desert ‘native’ etc) Pitied, the victim – partly because often the only time many foreign countries appear in our media is when they are suffering some disaster. It may also give a sense of superiority to the ‘other’. Humorous - encouraging us to laugh at representations of ethnicity. Earlier examples of this were often racist humour; more recent ones tend to present and subvert stereotypical terms of race and encourage us to recognise and laugh at stereotypes. Family guy has them all, Dangerous, Exotic, Pitied, Humourous.  

Laura Mulvey - Male Gaze (LO3)

 I n feminist theory, the male gaze is the act of depicting women and the world in the visual arts and in literature from a masculine, heterosexual perspective that presents and represents women as sexual objects for the pleasure of the heterosexual male viewer. Example of Male Gaze:

Blumler and Katz – Uses and Gratifications (LO6)

Adapted from Denis McQuail’s Audience Pleasures, this active audience theory states we consume media for the following uses and gratifications: •Information and Education – the viewer wants to acquire information, knowledge and understanding by watching programmes like The News or Documentaries. •Entertainment – Viewers watch programmes for enjoyment. •Personal Identity - Viewers can recognise a person or product, or role model that reflects similar values to themselves and mimic or copy some of their characteristics. •Integration and social interaction – the ability of media products to produce a topic of conversation between people. For example who is the best contestant on The X-factor who was the best goal shown on Match of the day. •Escapism – Computer games and action films let viewers escape their real lives and imagine themselves in those situations.